Proper logic for questioning the results, for example: Q is very highly rated, despite the fact that millions of modern Street Fighter players probably have no idea who Q is, given that Third Strike, while hugely popular in the tournament/competitive circuit, wasn't nearly as popular with general audiences. In general, characters who have appeared in more games rank higher on the list than characters who have appeared in fewer games, with a few obvious outliers (Juri's, Karin, and Q are oddly popular for having so few appearances Boxer and Honda are oddly unpopular for how often they've appeared in games). Likewise, look at the top of the list: most of the Top 10 characters are, in fact, ones that appear in every or almost every game since the time they were introduced, with a couple of obvious outliers. The only newer characters that rate that poorly were Rufus and El Fuerte. Look at the bottom of the list: it's almost entirely occupied by characters that haven't been in a game for a very long time, and/or were only in a single game. That said, your logic is completely flawed here. I hope the theme continues, but I guess we'll see.Īs I said, the survey certainly isn't a perfect representation of the community. It's not glamorous and it's not supposed to be. To me, these things capture the essence of what underground fighting should look like. He uses dirty tactics to fight by using his chains, energy drink cans, and banana peels to his advantage. One of the new character reveals is a notorious crime lackey who used to work for Shadaloo but has since quit and has apparently developed an affinity for donuts. In the train station stage, there's a public bathroom on the left side with a rolling garbage bin outside of it. You can knock your opponent into the back of a restaurant and have noodles fall on them, or knock them into a public bus. So far, the stages in SFV have been in the middle of a street in what appears to be China or Hong Kong and a train station in London. There's a cruise ship stage, or one where people fight over a pond in the middle of a South American jungle, or one in the African desert where the only audience is a bunch of hippos. In SFIV, there were a bunch of locales that didn't really fit this theme to me. The game is called "Street Fighter" and is about martial arts masters who fight in tournaments sactioned by organized crime lords. One thing I'm liking about the game so far (that may be undone later) is that it has sort of a "grimy" theme.
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